A button is a component that has a label and can respond when pressed.
Button() - Construct a button with no label
Button(String label) - Construct a button with specified label
Methods
setLabel(String label) – It sets the label to the specified string
getLabel() - Gets the label from the button.
Example:
import java.awt.*;
class frameDemo
{
public static void main(String[] args)
{
Button b;
Frame f=new Frame(“Button Demo”);
f.setSize(250,150);
b=new Button(“Click me”);
f.add(b);
f.setLocation(200,200);
f.setVisible(true);
System.out.println(“Return to DOS prompt and press ctrl+C to quit”);
}
}
The setLocation(int x, int y) – This method displays frame located upper left corner at x,y.
The add() method adds the button to the frame.
Note: Button fills the entire Frame. Because, A frame’s default Layout manager is always Border Layout and its default constraint is BorderLayout.CENTER.
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